![]() Concept SketchesĬoncept sketches are diagrams that describe and explore ideas to find possible end products. Since I used a larger canvas size, I can also reduce it to 1920 x 1080 pixels and still retain its pixel quality. The size I used is based on a 4K display screen because I plan to use this drawing as a desktop wallpaper. Click on Create to make your document, and let us start the drawing process.įor my drawing, I used a resolution of 3840 x 2160 pixels. Use CMYK (Cyan, Magenta, Yellow and Key/Black) if you are printing your illustrations. Use RGB (Red, Green and Blue) to display your illustrations on screens. While creating a document file in Photoshop, Color modes of five types are available: RGB, CMYK, Grayscale, Bitmap and Lab Color. This will come in handy if you ever want to print your drawing in the future. I recommend drawing on a file of 300 pixels/inch resolution, even if you are only showing it on screens. If you are drawing for a specific size screen or wallpapers, use that screen's size for your file. If you are making digital art, which will only be shown on screens like monitors and phones, I recommend a canvas size of height and width of 2000 pixels minimum. Presets for Art & Illustration and Print in New Document Window The type of your document will depend on what you want to use your illustration for. Starting out, the options may be daunting, and you may not know what type of document to work on. You can input your own desired area size and resolution or pick from the given presets. This will open a window to choose what type of document you want to draw on. Changing it later after the drawing is complete may affect its pixel quality.Īfter opening Photoshop, click on New File to open a new document. Document SetupĬhoosing the right document size and resolution is important while drawing digitally. "It's good enough, just stop here" they'll say, and then all of the research will be shelved for 5-7 years, then open sourced, and then muddled with for 10 years or so and then the cycle will repeat itself all over again until the right genius with the right background in the right time and right location finally codes the right bit of code or uncovers a new branch that we've overlooked and this all blows up again.While using references, do not copy them exactly as they are. We'll get 30-50% of the way there, and hit the wall, that being that if we want general purpose AI we will have to pay researchers and developers more and more money for more and more diminishing returns.Įventually we will hit the point where even though we are 80% of the way there, the bean counters won't justify the expense. Thanks to capitalism, the work will stall alongside the profits. Pareto's principle is alive and well, the first 20% of developing a technology is the easiest and most productive, but the actual goal is deep in the weeds of the non-trivial 80% of the work that must be done. I'm cynical because the folks investing in these things don't have our interests, they want to make a quick buck so they can fuck off to Mars. Or we could have Apple trying to lock everyone into a chat silo and Google trying to produce an iPhone and Microsoft destroying the only innovative phone manufacturer. ![]() We could have had really awesome phones that brought about social changes. We had barely scraped 3D, but Hollywood decided that it would be best if it were presented as Minions with yo-yos rather than subtle ways of increasing immersion. We have barely scraped VR, but Facebook is bought up the leader and now we have a terrible experience with attempts to lock in all the time. ![]() Would you like to switch to C# or Typescript? > Hey, it looks like you are trying to build a webservice. Microsoft is going to want it to always nudge towards Microsoft services.
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